White to Play and Win

White to Play and Win

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White checkmate in one, but I will not tell what it is. The situation is much differant if it is black's move.
[this is good]
I originally thought of a few moves and the best I can come up with is nF4 ++ e6
but that doesn't end the game as it puts the Knight in a position to be taken by the black Queen.

I'd gladly accept the solution if someone was willing to share it. I feel like I'm just missing something obvious and am utterly ashamed of myself :-D
R3H
I agree with sontek.

R3H
The only problem with R3h (Rook to h3, right?) is that Black King can escape to g7 unharmed...
I think we're all assuming this is in one move, and I don't think it can be done in one...
I agree with you - I don't think it can be done in one. My head hurts! :-) I also agree with your move of Knight from f4 to e6. I ran across that one a few times and also found Knight from f4 to h5, but that would subject the Knight to the black Pawn from g6. I could do this in two or three moves, but not one.
Trust your instinct, Vincent. You've got the right move. And you're not just hangin the knight, you hang your queen, and rook, too. But every single black move has a winning response from white.

The threat is Rh3+ with mate to follow.

If black takes the queen or knight, Rh3 mate.

If black takes the rook, Qg7 mate.
Want another?
yes =)
I see it now! I had thought this would be a one-move play because of Nation's initial response.

Good job, sontek. The intial Rook move set up the rest of the play.

Alright, Leo - yes please. Even though these are going to keep me from investing a lot of time into homework today...
Just to be clear the solution is

1 Ne6

if 1... Qxe5 then 2. Rh3# same for Qxe6
if 1... Qxf3 then 2. Qg7#
Sorry if 1...Qxe5, 2. Rh3+, Qh5 3. g5#
Oh, now I'm all confused.... :-)
I just wanted to apologize - I'm not familiar with the shorthand terminology. I've played the game all my life, but don't know how to "speak" it. Is the "#" designation short for "check"? And would I be correct in assuming (how I hate that word) that "Qxe5" translates to "Queen moves to e5"? Or would it be, "Queen takes at e5"?

I'm learning a lot today. Thanks.

[this is good]
Ah clever. :)

CoastalTam:
+ means "check"
# means "checkmate"
Qh5 means "Queen moves to h5"
Qxe5 means "Queen captures a pieced at e5"

Definitely want another, Leo. Definitely.

And I'm kinda proud of myself for being the first to get it right :-) I thought it was wrong, so did my dad and grandfather. They all spent the day looking at it.

They're gonna be so annoyed when I show them that I was right!
(in some circles, ++ can be used for mate also. I learned it that way and every once in awhile, I see someone else who did ;-) )
I have to ask this ...

If white moves Ne6
I would protect my king's escape by Pxe6

That seems that would change the game considerably or am I missing something?


Bob seems to have a point there... If the Pawn takes my Knight, my next move would be the Rook to H3. He could then move the King to G7... If I then attempt to take his Queen, he could take me with his Knight...

Anyone?
the way I see it, if Ne6, pxe6, then Rxf6. It's not always necessarily about forcing an immediate checkmate situation in these types of books. Thos kinds of situation rarely come up in real-tournament gaming. What the higher end books, like this one, show is a way to force a superior position and piece advantage upon your opponent. With Rxf^, you just went up a queen to a rook. If he takes back with his knight, you fork it with g5. Huge advantage.... Sigh....Yes, I have played my fair share of tourneys.
Yeah losing your queen and a knight for a rook is pretty ugly.

1. Ne6, fxe6
2. Rxf6, Nxf6
3. g5+ and the pawn snaps up the knight.

This is a clear win for white, if not an instant mate.
while i think vinny put some thought into his first move he is wrong if you move white night to e6 what happens next is not PXNE6 the next move is black queen takes white queen and now the game has turned arround with white worrying about chekmate The way i see it is the solution being not the correct on it is the move Torre made in 1925 that lead to his loss
Not at all, Carmine. Black can't snap up the queen:

1. Ne6, Qxe5
2. Rh3+, Qh5 (only move)
3. g5 checkmate (the Queen can't take the pawn, she's pinned by the rook)
Well mr leo when i am wrong i will admit it Vinny was right in his approach while not the only solution i will admit it was quicker than the 2 i had So Vinny relish in the fact that you were right. By now Mr leo you should have guess Vinny is my son and i am proud i taught him well. Now watch
1. WPG4-G5 check BKH6-G7
2. WPG5XBQF6 BNG8XWPF6 Key ( X=take and - = move to)
3. WNF4-H5 check BPG6XWNH5
4. WQE5XNF6 BKG7-G8
5. WRF3-G3 checkmate as you can see there is not just 1 solution
In your comment to me that black cant take the queen put the pieces on a board and you will see that if you move the knight from f4 to e6 nothing is in check the pawn can take the knight the queen can take the knight both would ruin the mate i still say black queen takes white queen there is nothing to stop it the queen is out in the open my opening takes the decision as to who moves out of the question king has to move or queen has to take either way i made there decison for them. The solution you give is based on the assumption that black will make a wrong move and you never assume in chess you push them where you want or you lose
Not at all. There's nothing Black can do. In problems like these one always assumes the opponent will make the best move.

Maybe you're confused because you think the problem is White to Mate - it's just White to win. Many lines lead to a checkmate, but NK6 forces a win for white in every line.

Mate follows QxN with R-R3 check. If PxN Black loses his Queen and after N or RxR, P-N5 check wins that piece, too.

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Leo Laporte

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Leo Laporte
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Remember that a lone amateur built the Ark. A large group of professionals built the Titanic. -Dave Barry

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